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Left 4 dead 2 sv_consistency 0
Left 4 dead 2 sv_consistency 0





left 4 dead 2 sv_consistency 0

sv_cheat 1 doesn't need to be enabled to change this cvar. KAC has always seen this as a cheat cvar on the client side. If a player has sv_consistency 0 this means they can be using modified versions of maps which may have partial transparent walls, a different form of wallhacking. Using custom models does not effect consistency checks for the most part. Sv_consistency 1 just checks map.bsp against the source map hash to make sure players are not using modified versions of them which they are currently playing on. This person wasn't a regular so I really have no further information than the violation detection. I know my regulars use various skins and enjoy showing them off. Is this right? If that's the case, I'm not sure why this guy would have been caught and not others.

left 4 dead 2 sv_consistency 0

It looks like it controls whether or not the server allows custom models. I had a player banned for a sv_consistency violation.







Left 4 dead 2 sv_consistency 0